1. Match vs. Life Drain On Frenzy Equals Self [Heal], top 150:
3x Melee (we) vs. Spike (they):
We knew that we´re better, doesn´t matter with build they run, so we just ran our 3x Melee. Even they had a mighty Silvercape, we farmed them without problems in like6 minutes.
2. Match vs. Temporary Insame [RQ]:
Hammerwarr, 3x Fire-Eles, Snare (we) vs. 3x Melee (they):
I though they would run Bspike, so we decided to run a build with only one Melee. Happy wanted to test this (Splitt-) Build anyways, so we ran 3 Fire-Eles, one Snare and one Earthshaker. Too bad they didn´t run Bspike but 3x Melee instead. Luckily they countered our Splitts with the 3 Fireeles in a horrible way, so we could lord after some mins., even with Firestorm on Happys Ele ^_^
3. Match vs Failure Is Not An Option [sup], r4:
3x Melee Mirror:
A really nice match! We pressured them really hard and they did like 0 pressure, so our backline had enough energy to keep us alive. After 4 Mins their Infuse was already in High-Set and only the pro Auras of their Prott saved his ass. After like 6 or 7 mins we could kill their Prott and they were quite close to die again and again. Because of the fact that they were superclose to wipe them, we didn´t push hard on their flaggs. Only Erzi snared him some time to time.
At minute 12 they just "rushed"/pushed superhard us and we got into a quite bad situation: I don´t know how, but we died so that Controll came on baseres and Mai died after Baseres. Even^we ressed her up, she of course couldn´t hold us up vs the whole team without prott and they could time our hardres+full backline.
Before 14 they lorded.
Really unlucky, because we were obviously the harder pressuring, if not even the better team.
(Just kidding: Seems like we have to end the game before 14 mins with Mai in backline, because after 14 mins we usually die very unlucky and loose ^_^)
4. Match vs Serious Sin [SiN], top 60:
3x Melee vs Splitt-Build with Nec+Fire-Ele:
We did quite good, just watch this video: